The other two tanks get saved from death plus a period of damage immunity. What happens with drk is
1. Healer goes "oh crap" spam healing you before living dead proccs. Or
2. Healer goes "oh crap" spam healing and is still overwhelmed. We die, become immune, but lose immunity quickly due to getting healed our 100% hp while still being overwhelmed.
Scenario 1 isnt so bad. Paladins def got the best version.
Scenario 2 shafts drk the immunity duration. Pld and wars get their full duration of immunity offering a prolonged safety period. Letting you hang on in a difficult boss progression.
I say let us die. Then all the healing we get in living dead state doesnt apply till living dead is over. So we get full duration then full health after its done. (If healers got you to full)
