Possible savage mechanics:
- A1:
- Faust has more hp and requires that DpS split to pare down adds while still burning Faust.
- Oppressor and 0.5 apply a Bismark EX snake phase style debuff after landing, forcing random pairings on targets.
- 4 bombs launched at the same time. *Scary Possibility* Each set of missiles has 2 that will shrink as normal and 2 that will enlarge instead. Different colored lasers to mark which is which.
- A2:
- More waves. Several waves might control tanking locations with Snipers.
- More enemy Gobwalkers with some waves having 2 forcing tanks to each grab one or have the tank end up melted.
- More bombs forcing both Player Gobwalkers to be used at the same time. Learning how to Recharge will be very important.
- A3
- Bludgeoning vulnerability stacks are applied in all humanoid phases forcing more tank swaps.
- 3 people get magnetized and linked together during Tornado and final phase.
- Two orange tethers at the same time during Tornado phase
- A4:
- 4 Legs need to be dealt with. Any of the 4 may steam and require being stunned for Perpetual Ray.
- 2 Players getting targeted with 3 lasers or one Player gets targeted with 5 lasers.
- Discoid sends out 3 or 4 sets of 3 orbs.
- Orbs and dolls at the same time during one phase.
