There's at least three new sword types on that list O_o.
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There's at least three new sword types on that list O_o.
Nothing on sleeping potions :(? they shifted out sleeping powder but no updated recipe for it, also this is very early for them to do lodestone post.
Yea that puzzled me a bit. I noticed them nixing a lot of alchemy staple items, But no extended alchemy listing.
Interesting that both Pink dyes and canvas seems to be gone for good.
Also, seems like many sets will be losing color, like linen coatee only having blue brown and undyed.
I knew they were going to f'up everything...but not that they were going to remove pink gear for good....it's just too stupid to even believe! ><
Not really sure about what to think anymore...maybe they want to make it a DS port so that's why they are discarding 90% of the game items...
Overall, I'm displeased. Oversimplification and easy street makes me sad. D:
i'm a little upset they didn't add in the higher level fish :o
tired of those fish being in the dat files and on websites, but they are still not in game a year later :(
I may be wrong cause it's quite late here and I could really use some sleep, but I see only 1 colour variation per equip... didn't Yoshi say that he wanted to ease the colour customization and make it more like an upgrade to the original gear? uhm where's the customization if you have only 1 choice? o.O
There are loads of new weapons/gear in there. I wonder if this is like every craftable item in the game? O_o Also saw some stuff like Mythril Lance, I wonder if there is going to be a level cap increase soon (It's 58 gear in the dats).
Edit: Yeah, a lot of this gear can't be included because they are some cobalt (lvl 68 equip) gear in there. There is no way they would introduce that stuff...
Regarding the dyes, they're probably not showing more than 1-2 variations on the old recipes because it would make that list like 4x longer than it already is.
Everything takes a lot less materials to make now, though.Quote:
maybe I've missed something, but i'm getting the impression that grinding craft levels will actually be much harder/expensive, due to the massive nerf to the number of base level mat from raw materials such as lumbers