I'm a bit disappointed. No words about high level Guildhests.
This sound like what a high scaled FATE can be
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I didn't get hyped at all after the info or the trailer so yeah.... something (undefined) is missing for me too.
http://zantetsuken.net/wp-content/ga...ept-art-01.jpg
If only 2.0 had dragons...
Hopefully it won't just be a big
We took this this this this and this out oh don't forget these too.
But we added this this this this this and this and also replaced this with this.
I kinda want them to keep it hush hush and let the playerbase find it out similar to how 2.0 content lasted actually longer than 1 month.
If they just post everything on the loadstone/ put a huge content summary then everyone will know what to do thus making the content more easier to finish as if it was " a checklist of stuff to do".
I think the main issue is that, thus far, any talk about "new" battle related content has mostly been nothing more than higher level versions of what we already have (FATEs, Leves, hunts and so forth). I think the only thing being added that is actually new and original is going to be the airship content, but even that is something that will develop gradually over future patches and won't be fully ready from the start.
The Attack on Highbridge (East Than) and Breaching/Clearing/Defending/Keeping the Hive (South Shroud) FATE chains determine the availability of a Merchant who sells a minion depending on whether or not the FATEs were completed. The Poor Maid's (Upper LN) FATE chain was supposed to be another, but it broke.
If these types of FATEs are what they mean by "Large-scale FATEs," then that may be what you are looking for.