Originally Posted by
Velox
You are correct in that it lies in the responsibility of the party to play correctly. I agree with you 100%. I'm merely illustrating a point that SCH is better equipped to handle such a party due to having much more freedom where MP is spent. That is all.
I play BOTH jobs in raid content, including FCoB farming. I know the strengths and weaknesses of both jobs like the back of my hand. I even listed some of them. The only argument I am making is that, from a development standpoint, WHM needs a better form of MP recovery to balance things out. Shroud can keep the same potency, but should be on a 1min CD. If it must be kept on a 2min CD for the sake of enmity balance, the potency must be increased or scaled to max MP.