Originally Posted by
Elusana_Celah
The coil RNG is the most poorly designed game system I've ever seen in my life.
>If one person has cleared for the week, the rest of the party is forced to one chest. If 5 people in the party have cleared, there is NO chest.
>If you try to clear FCoB out of order like you do T12 first, you can't get any loot from T10-T11.
>Regardless of if you win loot or not, you get thrown into this lockout anyways just for winning the content.
>It discourages community organized runs and forces you into statics so you can assure that you are getting 2 chests for that week. You could try it in party finder but then you got the RNG of if the players are patient to work through the content and actually good enough to beat it.