It's based on the party strength, so I think solo won't get link unless they are higher rank compared to the mobs?
Mobs: You! One on one! Now!
Printable View
They should only call for aggressive monsters. If they are non aggresive why would they care.
Well, there're already enemies during leves/behest that aren't really related but are in group, and beside the common enemy of mob is the players so why wouldn't they want to group up after you especially if your wiping out their neighbor. Sure that jellyfish probably doesnt care about that goat but why risked it, he might be next.
i love aoe fights but i strongly believe that: some mobs should agro and some should not, some mobs should call reinforcements-such as beastmen, and some should not-such as squirrels.
SE seems to be very cut and dry/black and white with everything they do. "hey so lets have mobs call for reinforcements to promote aoe play and for immersion." "ok, which mobs should do it" "what are you stupid? every mob should call every mob all the time except bosses duhhhh..."
before you say you say "all time?" in my opinion your goal is to be stronger than the mobs your fighting which would cause for mobs to call for reinforcements 100% of the time.
maybe they will only call aggresive mobs, since they are aggresive after all.
I agree with that. I hope they'll continue to add depth to all these systems in the future instead of leaving them this simple. Nothing says immersion like the moment you realise you're thinking of strategy based on complex enemy pattern you've learned through months of play-time.
i love the bonuses though, i cant wait to rack up a few squirrels and marauder them to death.
I'm too drunk to make an opinion, so I side with Jynx since he's normally right.
well I hope this will skip solo players. :(