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スレッド: [Dev 1131] Link system.

  1. #1
    Player Jynx's Avatar
    登録日
    2011/03/08
    Location
    Gridania
    投稿
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    呪術士 Lv 100

    [Dev 1131] Link system.

    New link system

    * This feature, planned for patch 1.19, is still in development, and therefore subject to change.
    • Patch 1.19 will see the introduction of the enemy link system.
      The enemy link system allows an enemy to call for reinforcements based on the strength of the party that initiated contact with it.
      • Enemies will call for reinforcements under the following conditions:
        • When an enemy detects a player and initiates an attack.
        • When a player initiates an attack on an enemy.
        * Enemies can only call for reinforcements once.
        * If enemies have already formed a group, they will not call for reinforcements, nor will they react to a call from other enemies.
      • How an enemy will call for reinforcements
        • The number of enemies that will be called upon will be based on the comparison of the strength of the party that initiated the attack (or was detected by the enemy) and the strength of the enemy itself.
        • All types of enemies in the vicinity will be called upon regardless of whether or not they are the same type of enemy that made the call.
        * Certain powerful enemies will not react to the call.
        * Only enemies present within a certain distance will be called.
    Personally I don't like the line that states.

    All types of enemies in the vicinity will be called upon regardless of whether or not they are the same type of enemy that made the call.


    Does this mean that a goblin will call to a marmot for help? I don't get it.
    (4)

  2. #2
    Player

    登録日
    2011/03/08
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    インドネシア語
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    2,251
    Yes it will if there are marmots around goblins, but this is why there are mob placement adjustments to begin with.
    (3)

  3. #3
    Player
    RathSkybreaker's Avatar
    登録日
    2011/03/16
    Location
    Ul'Dah
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    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    弓術士 Lv 90
    Think of the way they have been placing mobs.. you don't see that much variety in small areas until you branch out so this sort of makes sense.. I mean if your in an ixali camp your about to get jumped to put it bluntly.. and if your in first area outside of grid your going to get jumped by squirrels.. I think the only issue that will arise from this is the AoE of the actual call, not so much the monster groups.
    (0)

  4. #4
    Player
    RathSkybreaker's Avatar
    登録日
    2011/03/16
    Location
    Ul'Dah
    投稿
    655
    Character
    Rath Skybreaker
    World
    Hyperion
    Main Class
    弓術士 Lv 90
    Quote 引用元:Chardrizard 投稿を閲覧
    Yes it will if there are marmots around goblins, but this is why there are mob placement adjustments to begin with.
    beat me to it
    (0)

  5. #5
    Player
    MariyaShidou's Avatar
    登録日
    2011/03/08
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    Ul'dah
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    1,111
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    Mariya Shidou
    World
    Masamune
    Main Class
    剣術士 Lv 60
    Quote 引用元:Jynx 投稿を閲覧
    Does this mean that a goblin will call to a marmot for help? I don't get it.
    Goblin Marmot Master!
    (6)

  6. #6
    Player Jynx's Avatar
    登録日
    2011/03/08
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    Gridania
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    Jynx Masamune
    World
    Diabolos
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    呪術士 Lv 100
    So instead of that Aldgoat calling for a billy to defend it...it will call a jellyfish. Makes perfect sense.
    (2)

  7. #7
    Player
    Cyan's Avatar
    登録日
    2011/05/24
    Location
    Gridania
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    144
    Character
    Cyan Genesis
    World
    Masamune
    Main Class
    斧術士 Lv 50
    Nice to see the mobs decided to take an active stance.
    "So, you eight think you are gonna gang up on me huh...?"

  8. #8
    Player
    Seif's Avatar
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    2011/03/08
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    2,706
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    Seif Dincht
    World
    Balmung
    Main Class
    斧術士 Lv 72
    I agree that it would make sense that only the same enemies link but overall I'm really happy for this news.

    Maybe it'll introduce more strategy and variety to exp grinding. Any focus off the leve-hell can only be a great thing. I wonder if a solo player can make kills link too?
    (2)

  9. #9
    Player
    RathSkybreaker's Avatar
    登録日
    2011/03/16
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    Ul'Dah
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    655
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    Rath Skybreaker
    World
    Hyperion
    Main Class
    弓術士 Lv 90
    I dont think i've ever seen a sheep by a jelly fish :P ... correct me if i'm wrong? only place would be limsa.. and Idr many goats there. atleast none by jellies as far as I remember.
    (0)

  10. #10
    Player Jynx's Avatar
    登録日
    2011/03/08
    Location
    Gridania
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    Jynx Masamune
    World
    Diabolos
    Main Class
    呪術士 Lv 100
    Quote 引用元:RathSkybreaker 投稿を閲覧
    I dont think i've ever seen a sheep by a jelly fish :P ... correct me if i'm wrong? only place would be limsa.. and Idr many goats there. atleast none by jellies as far as I remember.
    depends where you look but yes their are odd mob combos. Like lets say Vultures and Vulture-traps....
    (0)

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