Originally Posted by
LineageRazor
The real issue is that the trade window interrupts actions. That is what should be corrected, not the ability to trade at all. If someone trades you, it should not interrupt your gameplay UNLESS you choose to accept the trade. FFXI did this well; each player had a "Trade" command, and if one person traded to another, absolutely nothing happened apart from a "Xxxx wishes to trade with you" message. The only way to accept the trade was to activate your own trade command in response. (It also had a cooldown period during which you can't initiate another trade if the first trade is refused.)