Originally Posted by
Bacent
Please don't misquote me. Anyways the skills you're mentioning from FF8/DMC are both single player games. I don't see how well their concept would be when going from a single player game, to an MMO RPG like this.
And while the 'stance' idea is interesting to think of for ranged/up close attacks, there's still the fact that they'd be good at both styles of fighting and are much better at being able to change with the flow a bit too easily with the battle, while other classes are forced to work around what's happening.