Ask these questions after stats are redone
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Ask these questions after stats are redone
The attack, accuracy and critical hit stats don't seem broke. And those are the main stats on weapons. I'll take my +3 crab bow and jade crook over dungeon and city weapons any day.
I'd looove to buy a Jade Crook +2 or better but the only person selling one has a +2 for a crazy amount of gil that I'm not willing to part with. I can understand the price but it's just too expensive for me. I just hate the little bo peep style staves so much so I don't want an Astaroth Cane ><
This is what I use
Crab bow+2
Udah bow
Crab+1
Verdant bow is for showing off or ransacking through things really quick cause it has a low delay.
When i get a +3 crab ill be sticking to the +3 +2 and uldah
Seems that currently Jade Hora+1 > Verdant Hora. I get 1 more attack and 6 more accuracy from the Jade. I assume once stats matter the Verdant will be better (from the +3 stength) and defintely better for tanking due to the addtional mag def and mind.
Well not that items really matter a whole lot for tanking now but... sorta some contridictions in the posts I'll clear up.
Why wouldn't the 5 defense from the Falcion matter but the defense from HQ shield does?
5 defense also reduces damage on weapon skills, BUT the defense from shields ONLY reduces damage from hits that are blocked. And as Visch pointed out most shield blocks are 0's so the defense on a shield doesn't even matter too much.
Also Blocking caps at 99, which Kite Shield+2/3 would have and Uldahn Scutum, but STR also raises this value and with ~115 STR from gear I think the shields which have 90 (Canopus/Kite nq) also reach 99 as I have never seen a failed block with Canopus yet.
Therefor the 2 HQ bonuses you get from Vintage Kite shield don't even really matter at all, so there is no reason to use it (even a +3) over Canopus or Uldahn shields. Also since "Block" requires no stamina, you are only giving up 3 seconds of boon/deflection using a Scutum (against Ogre and Batraal this usually equates to 0 extra hits mitigated as they spam WS's endlessly most of the time)
On that note 5 defense +2 str > 10HP since the main problem with tanking is threat right now, 5 def = less heals taken = less chance of healer pulling. (and maybe 1 extra damage per swing, but it still helps). The extra attack on Aoelian HQ's will amount to less extra damage done than damage not taken (threatwise) on boss mobs with their high defense and low amount of auto-attacks you actually do while tanking.
Ogre best tanking set up is Templars Falcion + Uldahn Scutum
Batraal best tanking set up is Tempars Falcion + Canopus Shield
Trash best tanking set up is Archer