^yeah, Bard running mobs around is so irritating...
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^yeah, Bard running mobs around is so irritating...
Actually they made a statement wheb PvP came out that they increased the range of melee attacks in PvP to deal with this e x act issue. Basically what op is asking for happened in PvP a long time ago. I'm not sure if it's necessary to apply to the rest of th game though. Just run at or ahead of it in my experience. It's always been like this with any online game. Monsters and other players are ahead of your screen and you are behind relative to your client screen.
Nothing like repeating the same animation halfway 5 times in a row while whoever has hate runs around like a headless chicken.
Please fix this.
It needs to be an actual hitBOX and not an invisible pole from the middle of the name to the ground. Was the same in FFXI and you had to be infront/ahead of it to hit it.
As a WAR who has oftentimes come across Bards and Casters unintentionally pulling aggro away while trying to hold a ton of adds:
http://makeameme.org/media/created/w...-we-2kvmbr.jpg
^lol love that.
Omg yes we need this.
Another issue is using the facing key during a cast, sometimes the spell will cancel regardless.
The auto-face doesn't actually update properly so it's very inconsistent.
^yeah that's seriously annoying and problematic.
This annoys me also. As with OP, can be timing the hit just right so that I *should* be in the hit box but nope -.-
^yeah, I mean we can manually correct it but depending on lat it can be horrible.