How will you address the shortage of Housing Plots if the demand exceeds the number available (or technically possible) again? Will you be able to react on short-term to add more plots or will we have to keep waiting on the next patch for more?
How will you address the shortage of Housing Plots if the demand exceeds the number available (or technically possible) again? Will you be able to react on short-term to add more plots or will we have to keep waiting on the next patch for more?
Do you plan on easing the drop rate for Atma?
How do you plan on adding more complexity and customization of our characters?
(class and job personalization / individuality)
The current Hunt feels a repackaged Hunting Log and Odin/Behemot. The same goes with the relic quest line where the same content is reused over and over again, just with a different packaging.
Are there any plans to introduce truly NEW content and mechanics?
When swimming and underwater content will be added? In 3.0 maybe?
We'll have new Nobuo Uematsu music tracks for the 3.0?
My questions are as follows, (Taken directly from the last live letter that we could ask questions on)
1. Will we be getting any new continents in the near future?
2. Will we be going into the "Past" like in Final Fantasy XI?
3. Will we be getting any of the class/jobs I have suggested in this thread?
4. Will there be a cascading/linking enmity system to force people to focus on mobs?
5. Will it be possible to get Romancing Quests in the future?
6. Will there be FATEs added to the Umbral Isles concerning Siren's Defeat?
When will addons, to modify the User Interface, be released, how much will we be able to do with them and will there be a testing phase before releasing them?
I think right now players have different ideas about the addon system:Starting a testing phase with interested players on a separate testserver first would allow us to see how much impact they would really have, while also building a database of already developed addons to use when the system is released later.
- for me it would be a way to modify a few elements of my UI so I can see some Information (like party health) more intuitively.
- other players seem to think it'll allow much more than that and are therefore sceptical, fearing that addons will drastically change their playstyle of the game.
Speaking of addons, the widely discussed damage trackers come to mind. As a player who likes to optimize my classes I enjoy analyzing the combat log (manually of course, considering we don't speak about 3rd party programs =D) after fights. The combat log allows to do this quite effectively, albeit it is missing a crucial part of every job's damage: Damage over Time abilities.
Is there a way to log this damage too, and is there any chance it will be implemented in the future to better analyze and optimize one's playstyle?
i was wondering if we will be able to send mail to outer players in game not in are friends list like you can in final fantasy 11? i thought that would help free companys with recruitment so you get a email that you can read on your free time about it. am sorry if i asked this question twice in the tread