The consequence I see from this is PF will become the "elitist finder", have you done content on DF first or a part of a gracious FC? No? Well then don't use PF because everyone is going to have "no noobs" checked, because.. why not? lol
I'm all for removing negative stress where possible, or allowing it as a form of decision tool.. currently I see the stress as the tool to decide if you really care if there is one noob. So, if that stress is removed all I ask is to add a new stress (like missing out on an awesome opportunity to get a big pay out for helping someone).
And again just to be clear since I know I'm going against you and have used prejudice (is loaded with history baggage.. >.>), I don't mean to say you are evil - I understand you want less stress but not to hurt anyone. I just believe it will end up hurting the community in the long run, at least without any sort of new counter balance to make that "stress" still there but in a different form.
Coil lockouts definitely help force players into statics, I would disagree that it is solely the player-base (if that was what you were getting at). The point of adding extra bounty wasn't to say everyone would choose to help out now, it would just be used to keep similar ratio of willing to help and not. Rather than easy mode button that just lets people do it without consequence. If you make something easier you should expect it happens more often, because those who already did it will be sure to do it at greater efficiency and those who didn't because it was just a pia will do it too. If the system works as desired "PF = Win Groups" then ticking the option off will become unlikely and PF becomes "Elitist Finder". Already be one of us or don't join, no learning to be one of us except for the lucky in FC or lol gl with DF.
