Suggested ability for DRK, level 30:
Togglable ability to override BGM within a 10-yalm radius of yourself with this:
https://www.youtube.com/watch?v=yLWdCDMd94c
Printable View
Suggested ability for DRK, level 30:
Togglable ability to override BGM within a 10-yalm radius of yourself with this:
https://www.youtube.com/watch?v=yLWdCDMd94c
If it's going to use a scythe, it should just be MRD > DRK (dps). A number of axes currently have a scythe like look to them (the "Bills"), and the animations and moveset would work well enough with a scythe.
If they're going to make DRK come from its own class, it should be greatsword. Not sure if it's better as a dps or tank. It *should* be a DPS since it's thing is to sacrifice HP for power, but I'd want to main it and it's easier to get in groups as a tank.
oh, and GLD + THM (WHM cross class skills) = RDM
Bah, you people and you're lack of understanding how awesome a weapon a scythe is. It just needs the proper hand holds and curves in the shaft and a nice long blade. People will start to run in terror just seeing your wield one with chaotic grace.
Ahem, that aside. I'm all for greatswords too. While I loved my scythes in FFXI and Chrono Trigger (looking at you Magus <3 ) I'm not sure that they would be chosen to be a Dark Knight's weapon, not with this Dev team anyway. I think they are more likely to use a Greatsword or Bastard Sword type of weapon. I don't see them picking a single sword unless they add a Sword Grip item to be used (if Drk came from Gladiator) in the off hand slot to increase 1 handed sword damage potential. They would also need to really overhaul Gladiator's base ability animations once switched to Dark Knight (because they pretty much go perfectly with Paladin theme only); I wouldn't want to see a Dark Knight flashing with bright light.. doesn't fit the job.
Personally I would prefer it be derived from a new weapon type wielding class. Plus, come one, you gotta have that badass 2-handed huge sword user in the game. It's not a true fantasy MMO without one! *wink*
I personally wouldn't mind if they use a scythe; however, I think they'll have a bigger potential of keeping there roots as a DPS if they use the greatsword instead of the scythe here is an example.
1.) Great Sword: (Class: Knight)
Job # 1: Dark Knight (DPS)
Job # 2: Rune Knight (Tank)
2.) Scythe: (Class: Reaper)
Job # 1: Dark Knight (Tank)
Job # 2: Necromancer (DPS)
Know what's funny? The Demons in both XI and XIV that can wreck your face seem to use Scythes perfectly fine. Know what else is impractical? Gunblades, large clunky shields, Rapier thin blades (these are parry weapons, not attacking weapons) and so on, yet we still use them.
Greatswords or riot.
Didn't they use scythes in japan as a popular weapon in the past I don't remember what time era.