I'm personally not positive on the claim. I read it in a wiki, and we all know how accurate those can be. So, it's equally possible that such abilities were never added or they were added after you stopped playing.
I think the issue here is lore. We know Paladin from past Final Fantasy games as a holy warrior who can take damage, dish it out, and make some effort to sustain itself too.
The Paladin from Final Fantasy XIV is not a holy warrior. Paladins are the Sultansworn's Elite, bodyguards to Uldah's Royal Family. They're just people who are really good with a sword and shield, wearing heavy armor, and defending others... not warriors notable for their dual grasp on swordsmanship and white magic.
Where Paladins usually have unfettered access to the first two or three "levels" of white magic, albeit with the restriction of less Mind/Spirit, the Job System in XIV simply doesn't allow for that. We were able to get some of the iconic abilities in there, such as Cover, but the system only stretches so far. Paladins here are only Paladins in name, as they're quite different from the quintessential Final Fantasy Paladin.
