Our Drg, War as OT alway get stardust'ed.
Our Drg, War as OT alway get stardust'ed.
To replicate this situation for testing you would need to apply the circumstances I have outlined. Have all DPS stacked on Nel and only one player @ range (BRD is best, mobility etc etc). Many of you reading this must also realise I have replicated this many times I am just not 100% sure XD
The benefit is that it gives you total control which is nice in such a chaotic fight and you can get Nel to 65% with only 5 meteors up (im sure people are doing this anyway) which in turn facilitates a smoother first round of Golems.
I replicated this again this evening and to elaborate on benefits Nel was at 65% with only four meteors up.
It seems like it's entirely random. I've seen our WHM, who stands in the same spot everytime, get no meteors one attempt to getting 4 in a row the next in Phase 1. I don't feel like there's anyway to control it.
A little more control for just the first phase, which is the easier part of the fight.
Placing meteors isn't a problem anyhow, so one DPS losing a GCDs to it isn't going to break things. My group parks Nael on the NW end of the glyph which gives our melee/OT two nearby spots to dump the meteors to with how we place them.