Cure Effects only a single target
MP cost raised from 12 to 45
Cure II Effects only a single target
MP cost raised from 20 to 75
Cure III Effects only a single target
MP cost raised from 36 to 135
Printable View
RAUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
hi!
and after you buy the Templar's Coif can you trade it to me for free?
They talked about changing the AoE thing this patch, but those MP costs are MASSIVE.
Well MP increased for spells just going to make people play properly and not spam and be invincible.
Something I never managed to do even before we had auto-regen and siphon spells.Quote:
In other words, it is now possible to actually run out of mp. :P
Those were the days.
When a man still knew how to survive on 3 MP/day.