Maybe in the future I will remember to hold myself and others to a lower standard.
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Maybe in the future I will remember to hold myself and others to a lower standard.
Dont know how to feel about this, is a double edged sword.
With this the length of said dungeon life spawn is gonna become rly short.
even if it does follow the " dont wait for the game" policy, is a bit extreme.
Well idc anyways im more concerned about other thins than content atm.
you can wipe all you want but the ability to run the same dungeon 20 times per day is unbelievable. Eventually even the worst of groups will clear it time and time again.
If all content is going to be this casual then the mass community is going to be waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting waiting and waiting on more content after each patch.
They will probably make you grind 2194386294632 deaspected crystals as a payment to get into the dungeon.
Ha, and then you'll wish it was on a 24 hour timer.
Maybe the dungeons will require some sort of item or currency to enter? Otherwise yeah it's a bit iffy. No risk all reward.
I lawl every damn time I open up these forums... :D
It is as if people are ZOMG PUTTING THEIR LIFE ON THE LINE FOR A GAME!!!!!11111111 MUST BECOME UPSET!!!!1111
As a related note:
I totally agree that it seems really odd to be able to reenter every five minutes... but who knows... maybe such a rule will fit this new content. :) We will find out in little over a day (whoot)!
How can you say that without knowing the difficulty of the dungeon since it is not even released yet. Also what is wrong with lesser skilled players being able to play through the same content as you but taking longer to accomplish the same goals. Do you need to be the only one able to clear a dungeon and be first for it to be considered any good in design? I'm not sure where the worst of groups being able to try the same stuff as you has any relevance to the re-entry time limitations.