No, that means the upgrade items for soldiery weapons are 100%, that are on par, or better after T8, with tidal wave and animus.
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The stats on the Animus weapon are at the stat cap. To make the Novus weapon an upgrade SE need to increase the ilevel for higher stats or give it a new set of stat types. The chance for a ilevel increase is higher, put the Novus weapon around ilevel 110. And i think there is still an upgrade planned after Novus.
If you run with a static, at most, you will get your upgrade items last in line. There's still no RNG involved, you will get your drop when it's your turn, though it might take longer. RNG implies that you might never get your drop, since you're rolling against the server, as it is with T9 weapons, Levi Ex mirrors and Atmas.
Once you have a static group that can down the coil turns reliably, you'll get it eventually as your group obtains weapons each week. If you can clear T6-T9, that's an unID'd tomestone and a T9 weapon every week (so two weapons per week). Not to mention once you master coil it's only a matter of a couple hours invested per week to get a chance for the weapon. Also, once you put in your time learning and mastering the fights, you do not have to put in that same amount of time ever again if you want to get another weapon from coil, unlike Animus.
Animus grinding forces you to farm 12 atmas, then farm 13500 myth, kill 900 enemies, kill 27 dungeon bosses, complete 27 FATES and 27 leves per weapon. And there's no way around it.
At least one person in a static is going to take 8 weeks from clearing t7 to get their weapon, this process is sped up as soon as you start clearing t9 since whoever gets high allagan weapons can pass which is why I counted t9 clears, and even that is one weapon a week which is a hard time lock on gear. Unlike levi and animus there is a hard time lock on the rate which you gear in coil, only sped up by RNG which you insist doesn't exist.
I mean this is all aside the point everyone keeps ignoring anyway that it takes time to even learn this stuff, and I wasn't seeing weathered weapons floating around at near the rate that animus weapons were appearing. You keep on treating skill like a nebulous concept you just walk in with and walk out with a weapon, and not a progression grind like any other flavor of grind.
Well for me this is for casual, i will explain.
Ok you need lot of time (i have lot of time and i am only at my second book, because i do one every week, to prevent a burnout :P )
But why this is casual, you don't need any extreme content or thing who are very hard to done, you can't be blocked, you can have a animus and be ilvl 60, this is possible, the only thing you need is farm mytho, and doing some dungeon and kill some mob, fate etc. So yes this content has been done for the guys who has been stuck at titan for month.
This is sad but this is the truth i'm sure.
The way I see it, any time you implement a big long elaborate quest to obtain a major piece of equipment (such as a high level weapon), then that should be the best in slot in the end.
Comparatively an item dropped by a boss should not be as good or better. You can scream "coil" all you want, but until Coil is a 40+ man dungeon that only the top 1% of players can clear, AND only 1 weapon drops per week, then that weapon should not trump an epic/relic weapon.