But by keeping parsers illegal, SE maintains an easy avenue to remove said players from the game; thus preventing further awful game experiences.
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I'd like to see a parser work it's way into the game eventually. I think it would motivate players to master their jobs for fear of judgement. I'd also like to see how well I do myself.
If people don't want to improve, don't want to work(I said work, not a job, they're not the same thing) for a win on a particular piece of content, i'm ok with that. It's not for them, I get it. The problem arises when said people want to finish said content before it gets nerfed, yet refuse to improve to do so. So they either get carried, or help cause wipes. This is just as bad as the people who harass others over dps, just on the other side of the coin. Yet these people are still around, still causing issues in groups, all the time.
A game that's all about DPS checks, where the devs used their own developer only parser (in game debug feature; Point of reference) to tune fights, then bans the use parsers is a joke. SE should add an ingame parser or give us the API so we can make a "Recount."
If somebody isn't meeting the DPS check that even the DEVELOPERS expect you to hit, then there's a serious problem. If they refuse to listen to advice about rotation and cooldowns, then they're nothing more then a hindrance to the group.
I may come off as elitist with this, but seriously. I like to clear content, not constantly fail because only one person is pulling 200+ DPS while 2-3 others are pulling 80-100
Besides that the biggest reason why parsers have been banned is because people aren't simply using them to parse, they're using other functions to basically cheat. I'm well aware of people use use it to harass other players, but from what I've seen, this was a total rarity even before SE dropped the ball on parsers
Constantly failing is not fun for me or the 6 other players on easy content that we've already beaten to death. Why does it always have to be about the poor players having fun? I guarantee they'll have more fun if they actually LISTEN to advice given and clear content then never clearing it because they're the ones causing the fails
If anything the devs even gave us the training dummies so we can beat the crap out of them to learn rotation and prioritization