If i recall correctly the last word we got regarding something like this was the skill bars auto populating with class appropriate skills/actions on class swap.
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If i recall correctly the last word we got regarding something like this was the skill bars auto populating with class appropriate skills/actions on class swap.
I'd have to wait to see, but that doesn't really sound like an improvement. I don't see why this isn't something that can't be stored in our character data, like macros.