Huh. Looks like DirectX 11 won't be doing jack for me.
Printable View
Huh. Looks like DirectX 11 won't be doing jack for me.
The OpenGL/Direct3D debate died a long time ago. They are simply APIs. One can not be said to be better than the other. Direct3D is limited to Microsoft software and systems.
Proper implementation of Hardware Anti-aliasing such as MSAA and CSAA. FXAA is awful because of how blurry it makes the image.
Exactly this.
My initial hope of DX11 was improving the overall texture quality among other improvements and getting rid of the many many many many many jaggies in objects like Armour and Weapons e.t.c
(Might have to open image in new tab to see full-size)
http://puu.sh/77ZtS.png
There's no way this should stand in what todays games are capable of, hell I'm not expecting Crysis 3 level of graphics but these kind of visuals were suitable for a low-end PS3 game... oh what am I saying, FFXIV is being limited to what the PS3 is capable of...
You regularly play the game from this view point or are you nit picking?
By the way I think the texture in the background looks uglier than your armor in that picture. Gray and dull. Though I assume that was the intention artistically. Lot of things in the world just look ugly.
yeah they really need to do something about that. the equipment and clothes designs look wayyy to pixellated. And i think this has something to do with the ps3 stupidly low video RAM