most likely once you attach a materia to the equipment it no longer accepts AP.
Printable View
most likely once you attach a materia to the equipment it no longer accepts AP.
God... yet another thread denouncing issues with systems that haven't been released yet.
OP: Seriously go watch TV or something until the patch is out.
You seem to assume the materia system is even that complex.
When it is implemented expect there to be like 10 materia (if that) and when you break an item, you lose all materia attached.
Whoah jeeze guys. Did you even read my post? This is a "Dev Concern Post" asking for clarification on what happens when a piece of gear that has materia on it, transforms into a piece of materia. I never stated this was fact or that I found an exploit on a system that isn't even implemented. I am merely stating that if the system works the way it is described then this is a possiblity. Thus the creation of this post, to get some clarification from the Dev Team.
This is what I was thinking should happen, but it was never stated in the Materia Design Description. Just seems like an important part to add. But I guess we'll see.Quote:
most likely once you attach a materia to the equipment it no longer accepts AP.
Dev Bump Please
It's a possibility, you could do this in Crisis Core through that materia fusion system. I doubt that they wouldn't cap the results. They could always just use the base stats, or restrict it so you couldn't create materia with materia equiped on said weapon/armor.
Regarding the question I gleaned from the original poster (Can you generate materia from gear that already has materia attached to it?), I checked in with the dev. team and they said that isn't the current plan.
Well, I suspect you *can*, but you won't get any added benefit from doing so. Either way, /closethread.