just did a rulette dungeon with my level 30 gladiator - and got bowl of embers normal.
Total reward ca. 59.700 xp, 1200 gil and 375 seals. Not bad for a few minutes work :)
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just did a rulette dungeon with my level 30 gladiator - and got bowl of embers normal.
Total reward ca. 59.700 xp, 1200 gil and 375 seals. Not bad for a few minutes work :)
I ran copperbell on the low lvl duty r. as a 44 blm, meh xp during it but got 175k at the end, so pretty good change to exp.
Actually, my guess is 175k is correct. It's a one time a day thing (via duty roulette) for that particular instance range and the point of it was to help fill out gaps in dungeon queues (i.e. no one running particular dungeons). They want to essentially reward higher level players from helping others complete lower level content.
But, your sarcasm doesn't escape me. :) SE does indeed enjoy extra zeros. I think my favorite was someone who comment about emergency maintenance because their UI can't handle all of the zeros in housing prices.
This is exciting, cheers to lower wait times on dungeons :D
I can actually level other classes rather quickly now! go go ACN!
That 120-175k number people are talking about is from the Duty Roullete daily.
YOU DO NOT GET THAT MUCH JUST FROM COMPLETING DUNGEONS.
Dungeon EXP is still atrocious and fates are still much better AFTER you do your daily Duty Roullete.
This is a pretty extreme overstatement from what I've seen. It feels fairly balanced; dungeons are actually viable experience now, though FATEs are the fast track to 50 still. This gives players more options, and options are what was needed in the leveling process. Even without the Duty Roulette once a day buff to my experience I'm still getting at least a quarter of a level if not more per dungeon, and assuming that scales to all levels, that's nowhere near atrocious.