Lol... i knew this was going to happen. Happened sooner than expected though.. shame.
Not a good sign... hurry up 2.1 lol...
Lol... i knew this was going to happen. Happened sooner than expected though.. shame.
Not a good sign... hurry up 2.1 lol...
If I'm in the area and see a Shout I'll always gladly go Conj or Mara to help them out. :)
They do need to give ALL lower levels content some sort of purpose to be played over and over. Right now they are rather dead when most of the players are at lvl 50 and somewhat stuck in the gear treadmill which require tomes. The patches need to come up every 2 months with hot fixes done every 2 weeks or so...
While I agree with you that dungeons provide the proper training, but the item rewards are rarely that glorious. The gear from the early dungeons, both green and pink, grant you maybe 30-40 seals per item. You can get about half the total exp from one dungeon run and over 4 times that many seals from one FATE. That really needs to be tweaked imo.
Okay, you either.
a. Have 0 people wanting to do lower dungeons because of no reward for them.
or
b. Give older levels an initiative to go back and do randomized dungeons and let the other people progress through storyline.
Speed runners, that's probably going to be the price to pay.
It will also help with the lag because everyone tryna do the same dungeons for Tome's.
I enjoy doing dungeons, so I actually queue up for them when I'm leveling stuff past 15. It took forever, but finally got into a Tamtara run last night. Tried queuing up for Sastasha too, but after several hours, nothing.