I assume most ppl I get in DF are pants-on-head type ppl and mark all mobs to avoid confusion. If, however, you can't count as high as five; well that's your/their problem.
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@Kenji1134
I can believe that between 2 paladins, RoH combo is our primary threat builder and flash only has enough threat to maintain adds on us only if the rest of the group knows how to manage their hate.
With a group of 3-4 mobs I can easily keep them all on me by just using RoH on primary target and tossing in a flash after my combo only if healer and dps can manage their threat and are on target. I only have to tab target on a group is healer is using big heals or casting Holy and if dps is off my marks.
I hope this happened is a low level dongeon..
I once had a DPS that thought that the letters next to NPCs names were the tank marking rather than the server marking them as distinct combat entities for you. He accused me of using multiple marks just to confuse him because, you know, the giant (1) above a target's head was just too hard to see.
Its not really so much pants on head as uncertainty as to what the other folks are doing. I'm a real traditional player in MMOs, meaning I look to melee dps to choose targets to kill. I tank them all regardless or allow CC. Back on topic though, this is where Flash is highly valuable.
Flash works only if
A) There's not two DoTs on the mobs
B) Regen was put on the tank AFTER the first flash
C) People aren't DPSing the wrong mob.
If any of those are true, No amount of flash will save you.
Regen is banned for the first minutes of a dungeon until I can confirm the WHM is not an idiot with it. Regen icon? Right click.