But that was the best part of the quests!
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I was in this discussion as well, and i don’t see why i can’t raise my complaints up. Especially when many people seem to share the sentiments that i bring up time and time again. You decided to bring up something completely unrelated to the overall discussion by taking a dig at me which is just completely disrespectful and harmful to the thread discussion as a whole. Again, i find it interesting it’s mainly female character saying they don’t see an issue with the feminine glams lmao. There’s a constant favoritism for them and i’ve given numerous examples for it. If you choose to purposely be on lupus to it that’s on you. But to derail the discussion and take a dig at another poster is just rude and unprofessional. I expected more from you considering how often you post.
We just need a whole xpac of fully armored healers. Just a overly masculine expansion, then every everybody wins, and no more glamour like the 2b drek.
I will say in the defense of healers, not all animations are innately “feminine” if some people want to deem it that. Scholar, to me has mostly rather neutral animations. I don’t feel they, or the upcoming Sage, lean one way or the other in their animations. And while yes there are lots of robes and flowing attire not all of it is that way. I’ve made several healer outfits that aren’t overly “feminine” and those outfits do include healer specific gear.
My impression is that D&D definitely set the tone for clothing choices for video games.
Only True Clerics may wear chain mail and plate armor. They'll bash things with maces and hammers rather than kill things via spells.
True Clerics are Tanks that [sometimes] Heal, and show up in games like, hmmmm, Rift.
Compromise: YoRHa assault armor.
https://i.pinimg.com/originals/c0/a8...b8df0a0811.jpg
Spellcasting works best when you can feel the breeze between your legs... >.>