Originally Posted by
ForteNightshade
Does it eventually tire? Sure, to some degree. But both DPS and Tanks are actively engaged with a full rotation they have to maintain. I always have to be mindful of my buff placements or thinking about if delaying IR will let me sync it with an upcoming Trick. Healers lack any of this nuance. Once you know how to heal the fight, your gameplay is essentially done. And unlike the aforementioned DPS and Tanks, you don't have the luxury of an engaging rotation to fall back on. While I'm prepping a Fell Cleave spam, setting up for Gnawing into Continuation or lining up Litany, Blood and Nastrond. You get to spam Glare for the 1000th time.
Put another way, Tanks and DPS always engage in their primary role. Yes, tanks still have tank mechanics but lets face is, they're essentially hybrid DPS. And that works for many players given the tank aesthetic and rotation suits it. Healers, on the other hand, hardly ever focus on their primary role. If they also had an interesting DPS rotation perhaps it could work like the tanks. They don't. They have one button. Which is why so many healers have been complaining for years now.