I think it's a response to this thread. As in, something on a large scale like completely changing the terrain.
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I think it's a response to this thread. As in, something on a large scale like completely changing the terrain.
Well if you want to use the term "formulaic,"
(Which I try to stay away from most of the time)
Most things (Games, Movies, Television shows)
have to grab you in the first 10% of the game and just pound your face with epic....
I am going to say this and it could be widely flamed.....
But the R46 story quest could (or should) have been the R20 quest.... Because up to that point you really haven't done anything, learned anything, seen anything worthwhile
It was epic and big... but in the way that most opening cutscenes are big
Or how the end of disc 1 was epic in the multi-disc days
It was a beginning....
How can a game end with a beginning....
You can say "thats not end game"
But it is indeed the end of FFXIV as we know it... that is all we have....
I just think it could have come sooner and expanded outward from there
i agree, and think as well there was a big lull in the story when they got into the echo thing. It was really very sparse, and it literally ends like, now your story begins, 46 levels of inane purposeless grinding(in this context, i mean leveling for the sake of leveling, not for any story related reason), for what is usually the story in the first 3 hours of a regular rpg. That will not entertain most offline rpg players.
Well..this thread has came a long way since I first looked. Thank you both for your translation skills :)
Anyway, nothing really constructive to add, but I wanted to add some thoughts for the heck of it.
- Good or bad, I CANNOT wait for 1.18 and 1.19. I'm just hyped to the point of wanting it even if the new adjustments suck.
-On that same note, cant wait to see how jobs work. Im a bit against the whole "job levels with class" but eh, I guess I can get over it. Just means lots of new classes (in theory) will be added in the future to compensate for more jobs. (right...right?!?!)
-The mention about 1.18 being stable really makes me excited. I would flip out in joy if it was released by the end of next week.
-I didn't expect to see airships being implemented so early, but it's nice to hear. I hope maybe that when the story develops to where it gets to all the dragon attacks(because it should naturally get there when we hit more deeply in Ishgard and the Empire, right?) that perhaps they will take the ship and airship ideas from FFXI and cross them. More specifically, short air ride, random chance at being attacked by a randomly roaming dragon. Or perhaps many small whelps. ...I like the idea atleast. :P
-Mystery character is getting to me now. Cid is looking to be the most likely candidate now though. More summoner mobs would be welcome though...coughBAHAMUTcough.
-Why cant everyone get along?
-More people trashing this game because they read the translation wrong... /le sigh.
..Think thats about it. In short, hype, hype, hype, hype, hype, hype, hype, hype, hype..
I'm not hyped at all, /cry lol another month to wait for battle changes, then probably another moth after that! Wont be until about September (1yr anna) until I can enjoy the game. Ah well, fortunately im super busy! so it works out :D
yea... in an MMO, most of the content is designed for people who are at or near cap... I guess? (maybe?? opinions?)
But offline games balance the content throughout the game... and most (if not all) you finish the games main story well before max level... So the question is:
How does SE balance MMO style that supports game longevity by making most content "end game"
vs
offline RPG style where you're never even required to get to cap
Perhaps they could have the story more prominent throughout the leveling process...
and yes, have it triggered by certain places as well as levels like you said
But then go the route of console RPG's and make content that just supplements the main story but is purely optional... i.e. FFVII weapons, or FFX monster arena
Reinheart, you rock man! Thanks for taking the time to share this with us!