You couldn't run into them because they were hidden behind flared-up terrain and a ton of re-used static meshes.
Hardly unique then, wasn't it?
No...no...! Bad! Not on the carpet!
http://s14.postimg.org/yen8rgfgh/010...102913_std.jpg
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You couldn't run into them because they were hidden behind flared-up terrain and a ton of re-used static meshes.
Hardly unique then, wasn't it?
No...no...! Bad! Not on the carpet!
http://s14.postimg.org/yen8rgfgh/010...102913_std.jpg
The black shroud was repetitive?
http://www.ffxivinfo.com/images/maps...ack-shroud.jpg
I'm not seeing it.
I.. find myself thinking that really often. Between the way Wada and company shifted all of the blame that they could onto him - no I'm not saying he made no mistakes of his own, but anyone not gleefully aboard the hate bandwagon could easily tell they scapegoated him something awful - and the fact there's been so little sign of him since.. Does he still work for S-E? Last I heard, even after stepping down as FFXIV's director he was still in a consulting position on Final Fantasy XI and still a part of FFXIV's administrative department.
I really do wish there was a way to write to Tanaka and let him know how much I would have loved to see v1.0's intentions realised, whatever issues it may have had. It really bothers me to think he and the people worked with him might believe he's/they're universally hated and blamed.
Oh yes, this so much...I loved the areas I just couldn't pass due to mobs with super high levels. It felt exciting and I leveled just so I had a higher chance to stay alive. Literally nothing of that can be experienced in 2.0. I just don't get why they choose to do that...it feels so cheap now :( Dungeons feel like they are totally detached from the world too, so there's nothing left...
According to these articles...
Hiromichi Tanaka left Square Enix in summer 2012.
http://www.ign.com/articles/2012/06/...es-square-enix
Then apparently he has been working with another company as a freelance adviser.
(ignore the first post on this link... it's an April Fool's joke)
http://gamerescape.com/tag/hiromichi-tanaka/
Found some more:
Monster AI
God i loved those aldgoats staring at me, running in my AoE. This was absolutly brilliant. :D
Noobcatcher and Lvl 99 Mobs, before you could identify their level!
They made the world a bit more alive and dangerous. Took me quiet a while to explore Mor Dohna back then.
Just glad to read comments so close to what I've been thinking. 1.0 as rocky and problematic as it was, had so much more substance.