Monk's been undesirable for basically all of 3.0. We've been the joke dps for two years, or at the very least post-Gordias. With all due respect, I think it is very easy for someone who hasn't had to put up with all the ribbing and being told your main class is useless for an entire expansion to tell us to just deal with it - after all, even with the launch issues at 3.0, as far as I'm aware there's never been a "delete mch" meme.
I do actually need to change for my static, because while I'm most comfortable with monk as a dps class and have the most fun with it, the proposed changes would essentially make me borderline useless for the role that I'm supposed to play. I'm not about to demand that seven other people cater to me, especially not when the class I'd be playing hits like a wet noodle and has little-to-no utility. That's why I'll likely be switching to sam for progression despite not really wanting to.
There's been 18 pages of people pointing out exactly why the proposed changes are pretty terrible. Sub-optimal is one thing. Clunky, counter-intuitive, and overly stripped-down and simplified is another.
Yeah, you can enjoy a class regardless of viability...but that requires it being enjoyable to play, and 4.0 mnk doesn't look like it will be.
