Originally Posted by
AdorraEloom
I agree with a lot of this, I just tried getting top three on my server for hamlet ranking so I can have normal drop rate for the relic seals, spent 1 week, every day gathering/farming mats for the hamlet points, saved up about 1 mil points in materials, traded in today, saved 300k points for last 5 min, (was aiming to get third place) and ended up getting fourth. With 1 mil points traded in... This is why SE's current relic quest is a horrible idea! Honestly this random luck/chance loot system is exactly why ff14 has about 300k people playing and not 10mil+ . SE if you wish to continue doing your loots distribution in such a random chance way, I strongly advise you not to keep saying that ff14 is designed for normal people who can only dedicate 3-5 hours to the game a day, Cause that's a LIE! Current game mechanics are designed for players who spend 15+ hours logged in a day, so from a business point of view, you need to change your system or this game will never attract more players.