Originally Posted by
Enjuden
Probably. Looking back on history it's XIVAlexander and its associated plugins. I've come from WoW and did DBD and all of that, so it was a relief to not deal with it during raid for the most part.
Also not exactly true either. The main argument against it is that you're removing human error once you allow scripts to call out the fights for you. That doesn't mean a player cannot fail the mechanic. But it's how far ahead the mechanic is called out that is the argument here. A rather big example is knowing exactly where Ifrit would land for UwU for his phase. Would it be a mechanic if you knew exactly where he would be before he even landed?
Edit: Also well aware of these things, as well as the speed some are able to code on such, Quah. Why do you need the callout? Dunno, tell me where Ultima Weapon, Garuda, and Ifrit will land before they are even on the screen in UWU and tell me it isn't a significant advantage.