Can agree with adjustments to fates. like Mobs invading/denying areas. they had something like this in the past, but one can have simple things as such in newer areas..,<maybe even in less developed zones..,>
A dating sim minigame for Valentione's Day.
This would make the Puppets' Bunker trash mobs so much less aggravating...
Yes and no. I think the original FF limited spell names to 4 characters; you had, like "FIRE" and "FIR2" and "FIR3", yes, but also Sleep was "SLEP", Temper was "TMPR", Lightning was "LIT", etc. So you could argue that "Fire", "Fire 2", "Fire 3" and so on were the classic, original style, but I feel like it was more "whatever we can fit in four characters that won't be TOO confusing."
And while FF2 introduced full spell names and appended numbers, it was a different thing; you had one "Fire" spell, and as you leveled it up, the damage increased. So "Fire 3" was not the same thing as Firaga, but rather just "Fire" with more damage than it had when you learned it. (Also, I think this maxed out at "Fire 16", so... let's just move onwards, so as not to give the Black Mages any ideas.)
I think it was FF3 that introduced the "Fire", "Fira", "Firaga", "Firaja", etc. naming scheme, but I might be wrong on this.
*waves RANDOM TRIVIA! sign around*
GrantedQuote:
Open world PvP so early pullers and hunt trains can finally duke it out.
You have lost 85% of your players in a month
Enjoy.
I want a way to transfer untradable items between alts, even if it has to be severely throttled to stop it from being an RMT issue.
Maybe have a special shop where you can drop off an item and then your other character can pick it up.