Oh, It'll get back on track.
So, Immersion is the feeling of being in the game.
Morals are just a point of view.
And trekkies shouldn't go into a star-wars shop.
Is that what we've discovered?
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Oh, It'll get back on track.
So, Immersion is the feeling of being in the game.
Morals are just a point of view.
And trekkies shouldn't go into a star-wars shop.
Is that what we've discovered?
If you didn't ever want to see the word every again you wouldn't have made the thread. And PP said "Never wanted to see it again" not "Never wanted to see people use it incorrectly"
*And no, I just can't get immersed into FFXIV, there is nothing to be "immersed" in*
Magnet are really magic and they are LIKE the power of the force.
Magnets?
How do they work?
thats because people on here have extremest views. Which is one of the reasons the game won't do well.
Harry potter is one of the most successful franchises of all time
star wars TOR has over 1million beta signups and is nearing or over 500k preorders now
Shadow of the Colossus was a hit and is thought of as a classic and it forced people to walk around without even having enemies in the world.
I provided you with multiple -real life- success stories to back up my arguments, but you argue "i dont think people really like those things" even though they have been far more successful than FFXIV.
Immersion is something created by the game devs. Its what brings a game a good review. If this wasn't true than games would be reviewed on gameplay alone, and they are not.
I actually provided real arguments, quotes, and links to games that were a success based on immersion and you just said "no one agrees with you"
Although the quotes i showed, clearly shows people who -study- the field do....
my thread on insta porting got like 50 likes so clearly there are others who agree, further the threads on airship insta-porting to SE to say they would implement a way for people to take an actual ride. So its pretty clear there are people who agree. If you think im so wrong, make a poll-thread.
Two kind of playerbase when it comes to Immersion:
1) easy immersed "hey look a bird :D" "that tree is green and has bark"
2) put detail thoughts into an object or an idea "hmm a cave, wonder what it connects too.." "hmmm this airship is of unique style... maybe a stolen technology from garleans!"
.. i still wondering why they didn't put an NPC A at departure and NPC B at arrival, save some time instead of making a airship models and scenery... clearly players don't give a shiz about their detail.