Then forfeit your Sword Oath
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I already gave up VIT to put STR gear. I also gave up on the main role of my job as a tank: enmity control. The only thing left for Tanks in PvP is close-range average damage and a few CC.
What did you had to give away to DD? (That's a rhetorical question, of course.)
You DO know Cleric Stance has nothing to do with healer stacking right? People are still going to stack healers because this nerf doesn't have anything to do with healing. They will still be an impenetrable wall and if all 8 of them are hitting one target, that target will still die, and you still won't be able to take over their flag, why? because they got so many healers you won't be able to kill any of them. so please, do tell me how removing Cleric had anything to do with healer stacking? again, people praising any kind of nerf to a class even though it doesn't address the issue.
and besides, you're on the same data center as me, how many times have you even seen an 8 healer stacking? i'm betting not much or zero because i've been playing since FL launch up until this week and i've never seen an 8 healer stack so its not a common practice at all on our data center.
"Look at me, I have nothing to answer to what he just said, so I'll just post a random sentence to show that I'm still here for no reason."
Is that all what salty healers have to say, really?
Well, winning that argument was so easy it didn't taste good at all. I guess I won't have anything interesting to read from you.
Gor can't say anything because his argument is paper thin. PLD and MRD are not tanks in pvp, in order to be a tank there would have to be a way to force enemies to target you so your team takes no damage. Of course there is no such thing in pvp. I've mentioned in earlier posts that the real tanks in pvp are healers since enemy players gravitate towards them and ignore their team mates.
Gor and every single player here QQing about the removal of CS are not pvp healers. They are players who actually should be playing dps roles and the only reason why they enjoyed healer in pvp was because it gave them a distinct advantage over the other classes. If they like the playstyle of SCH when they could dps then maybe they should roll SMN in pvp instead.
Healing is DPS also, in this game, do never forget it, It's not the same just give heals and it's not the same just DPS, for some people WE NEED to do both things, and if we can in PvE, and could in PvP, while removing that now in such a lazy way?
I have faith in Square Enix team, it is not the first time they retract from their errors and change something back. And I honestly hope this is going to be the case of cleric stance. It is like if they'd kill a special duo-role that not everyone (Even if wanting) can do it. It was a supreme fun and art to maintain everyone alive at the time you do damage, and that's not being a DPS hidden among healers, it is a true healer. Being just someone who gives heals is boring, it lacks of the emotion of having to balance something that healing in this game offers. They killed that emotion, that virtue, that gaming style...
A nerf? Okay, maybe, people whines so, they'll do it... But... Killing Cleric Stance wasn't the right decision, because you kill a whole gaming style with it.
Let's put an easy example, but not accurate at all of how important Cleric Stance is for a true healer. It is so important as Greased Lightning could be to a monk, an ability you need to maintain well, have your own strategies and clear reflexes to dodge but still having it, risk to the last moment sometimes for the sake of holding it... All those things, that emotion that gives you having to maintain the Greased Lightining is somehow similar to Cleric Stance with healers, and of course, this makes a brutal difference of DPS between bad monks and good monks. (As well as correct positioning...) A plain normal boring healer that only heals is equal to a plain boring monk that only hits in the same place all time because, geez, moving too much is annoying.
This nerf goes against the personalization of your gaming style, directly killing it and transforming you in just another healer that only heals, the more personalization, especially here (It lacks a bit of it) you can obtain in your gaming, the better, and cutting the abilities that require some skill and practice to use are cruel crimes.
Being a nooby all-arounder I love all classes, but for example, one thing that made me have healers among the rest in order of priority, and my monk just after these ones, are the brutal differences of gaming styles with them, especially in healer's case because no rotations at all, you have to know and select wise what to use and in what moment. Now in PvP it will be that easy as just... Don't become crazy thinking so much, go brainless spam heal and it's fine.
Oh, and remember something important, please. A healer CAN'T BE 100% of the time with cleric stance dealing damage. (And if they can because they are in a 8-healer party. Then what's the problem? they are just a DPS, not a healer). While a DPS is dealing damage 100% of the time... Is the damage output so really butthurt? Can healers who are not all the time DPSing really deal more damage than a class who is all time dealing damage? ... If yes, then lower the damage power of the skills (Not kill cleric stance) If not... Then why are you whining about it?
Kind regards.
/looksatchecklist
1) Patch implemented that changes something in PvP
2) Forums are full of rage and salt
3) ?????
4) Life goes on
Yep, everything is normal around here.
For my two cents. Was a change needed, yes. I would of preferred they altered Cleric Stance over removing it. I never support removing mechanics from class/jobs, but a change was needed. I do love how people assume the change was made purely off of "whining". Any developer worth their salt records all data for everything. I have no doubt they looked over the Frontline data of who kills who,when and how these kills happen. I know they looked at the win rates based on party composition and what damage was most prevalent. Why? I work in developed and that is development 101. No decent engineer is going to ever enact a change to a system without LOTS of data to back their claim. Now I better don my flame shield.
/equipsflameshield