In FFXIV you can go from 1-50 in 2 weeks if not even earlier with good LS/Parties. Not that I've done it but I know a few people who has.
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in the 2 new dungeons, i'm hoping for interesting and fun boss fights. something that would be challenging as well as unique. hopefully the community can help come up with some fun boss style fight in hopes of them being passed along to the dev team.
http://forum.square-enix.com/ffxiv/t...-goblin-airman has some great ideas that would make for a fun boss fight in a dungeon or as a world/story nm fight.
I want gathering spots with crazy new items that can only be gathered by high level gatherers inside them!
Imagine if there was a crazy fishing hole/that had fish that once you pull it up they attack and when you beat it you get the rare fish of the gods!
How about a NM Mining Node "Minega III" And you need 3-4 high level miners to mine him to death and the healers have to back them up it would be epic!
Or a evil trent that you botanists have to chop up as a raid boss!
This world belongs to the gatherers of the land MWAHAHA! (Thats right my MWAHHAA! is all in CAPS!)
Something that will make the game worth playing instead of something to spoon feed people who have to use velcro shoes because they can't tie their own laces in real life.
hopefully something with huge replay value while they are fixing this game. outside fun challenging and replayable i don't need anything else. but i have absolutely no expectations anymore. i will just see when it comes out.