Originally Posted by
Lambdafish
This seems to be the core issue here, and you are right. It would be a slap in the face of crafters if they allowed raiders to be anti social after forcing the specialist system into its current state. ("hey guys, raiders can now be independent and don't need you for melds, but you are still useless without other crafters because we took away omnicrafting")
I don't think an NPC would work (as much as it would be nice), because pricing would be hard to do, either its the better choice over crafters, or its useless.