Oh no, didnt you hear? its the crafters who are apparently the anit social ones...
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Speaking of 2nd grade...
Tone down the animosity. You made an inflammatory hyperbolic statement that you tried to use as fact to support your argument. You can't see 2 or three crafters asking for tips and deem that a majority. I'm on Gilgamesh and know the crafting scene. If there's any server with a large pool of assholes and crafters, its Greg. That being the case, i don't know of anyone demanding payment for clicking a single button.
Correct, it isn't a pain to ask, and I don't have an issue asking or doing that myself. But this system isn't needed anymore, and just because there are those who don't have an issue asking, doesn't mean there are other players who want to ask, or know how to ask...
What's the reason that crafters need to do this? Not the lore reason, but the real reason this is even needed anymore. It just seems like a silly extra step in melding materia that now we can just meld if we have the crafter level needed, seems silly and unnecessary.
This isn't complaining, this is just a simple feedback request. I have no issue asking other crafters to help, but I don't think this is needed, even for social reasons. This isn't the feature keeping everyone talking...
My vote would be to allow anyone to meld for the available slots on a piece of gear, but then leave advanced melding for crafters only... Best of both worlds, and everyone wins. :)
Why are people against such a simple change?
The social aspect? I've asked crafters to craft things many times, I give them the mats, they craft it and I tip them and say thank you. There's very little social interaction there, I've had more social interaction in a duty finder where they can barely speak English than all the times I've asked crafters to craft things, I have more social interaction in 5 minutes of FC/LS chat or Discord.
The profit? Most of you claim to not take a tip, and if people offered a tip it would be what, 2-10k gil at most? Surely there's far, far more time efficient ways to make gil from craftings.
Hell adding an NPC for it could be beneficial towards the economy and slowing down inflation, make them charge a few thousand gil per meld and you're done. Don't give them the ability to overmeld, just the basics.
Hilarious. Considering this person black listed me for disagreeing with them.
Melding has been around as long as the game has been around. For the longest time, people have been asking to be able to meld raid gears (since only a minority of players used crafted gears for raiding). Now that players can meld the raiding gears, they're demanding to be able to meld the raid gears without having to put in the work to level crafters, like, you know, many of us did.
Melding is not blocked off, all they had to do is to either ask someone to do it for them, or level crafts.
In my experience the majority of DoH outside of my ls/fc that I've interacted with wanted tips for their work. That's not the same thing as saying the majority of DoH out there want tips for their work. If I gave the impression I thought that then I apologize.
I wouldn't be asking for this adjustment if materia had been available in raid gear from the beginning. I would have sucked it up and lvled the jobs as I went. Now, suddenly, it is a requirement. I don't really want to face the prospect of leveling 4 jobs, one from lvl 40 and and 3 from lvl 15 to be able to do this myself. I've managed to take 6 jobs from 50-60 since HW came out. Do you really think this is taking something away from you, or do you oppose easing the melding requirement because you just don't want to see people without DoH having a way to do this?
So your opinion is "I suffered, so other people should too"? Are you against the removal of caps on old weekly tomes? After all, we had to go through that too. Are you against the boosted MSQ EXP? We did have to do it slower. Are you against the new jobs starting at 30? We didn't get that leisure with the original classes + Rogue. Against the nerfing of older raids, or the option to do them undersized? Are you against making old glamour sets and bits and bobs easier to craft, against removing the restriction from older PvP gear, against the removal of specialization requirement from some recipes?
Backwards way of thinking to say the least. No one is demanding it happen, it was a simple suggestion before someone posted a completely overblown response and then it went downhill from there.