I'm not sure I get your point.
If you're referring to NM spawning time, I agree that it was ridiculous in XI, XIV is not like that, that's good. Camping a NM is a waste of time, but working on long term goals is not.
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What you guys don't understand is the hardcores need things that allow them to be relatively unique from those that don't play as much. When you spend so much of your life on a video game you need something to make you feel special.
I don't really get why so many people would be upset if they came up with a few pieces of really hard to get powerful items. Sure, casuals have access to it, but it might take you 4 or 5 years to get where as it takes a hardcore 1-2 years.
You each pay for the game and there needs to be content for both forms of play styles. Just because they add some things for the hardcore doesn't mean there won't be plenty to do for casuals, or plenty of great gear that casuals have access to, it just means there are a few things you just don't play enough to really have time to get IE: A relic weapon.
Hardcores NEED things that pretty much only they will ever have (a couple/few really good rare items). Even WoW has had legendary items, does this mean casuals don't technically have access to it? No but if you've ever been in an endgame LS/guild you'd know the ones that play more will get them over the ones that don't. They put those legendary items in the game to appease the hardcore players.
It's as simple as this: Hardcores make up a good percentage of the player base and without anything to make them feel unique they WILL move onto another game.
I love challenge, i love things that take dedication to achieve. by most standards i am a "casual".
I don't want hand outs I just do not want to have to be lashed to a video game any more. I dont care if some one with no responsibilities gets there first. just as long as i am not bared from climbing the mountain at my pace.
What you don't understand is that time doesn't equal skill.
People who are better at the game than others will get things to make themselves unique. People who are both good and have more time will get more things, and faster. You're already ahead.
I understand this might be hard to see for people who only played Final Fantasy XI, a game that rewarded time commitment more than it rewarded your ability to play, but your way of thinking is both outdated and gone.
Even World of Warcraft's Legendary example that you keep on bringing up works against you: the guilds that obtained said items past the Burning Crusade did not have to spend obscene amounts of time playing: they had to play better. The raid lockouts were the same for everyone.
Agree, right to the point.
BUT, now what some of these so called "hardcore" player (who insists in having hnm camping) wants is---
If you don't have time to spend doing NOTHING but WAITING for 3hours at the gym , then you have no access to some of the better gym equipments, how is that right?
the gym analogy wouldnt work like that
lets look at how it really works
Both have access to all the equiptment, but the casuals are complaining they arent as in shape or fit, and cant lift as much as hardcores, and think that their 1 hour a week should let them bench 300 like the hardcores can.
No, many of the more casual players are NOT asking for EASY, spoon-feeding content, they just don't want stupid time-wasting content like camping NMs, we don't mind working a very very small steps towards the main goal each time we play, we don't mind getting the best item much much slower(some might not even get it before that best gear becomes obsolete)
What we don't want is content which requires us to waste our precious playing time in camping, doing nothing, WAITING for pop.