Originally Posted by
Leonerdo
I just don't see why it's a big deal. At worst, if one DPS is entirely afk, the dungeon just takes 10 minutes longer. It's not worth leaving over something like that. Nor is it worth it to try and teach them the basics of the game in between pulls. In 20 minutes, it won't be your problem anymore.
As for kicking, I personally don't kick people unless they're literally afk, but I guess that's fine if it works for you. I just don't think it's worth it to save 5-10 minutes. It sours the mood of the whole dungeon, and you might not even succeed at kicking if you don't have a friend with you.
So I don't even bother worrying about the DPS most of the time. Maybe I'll notice pulls are dying slowly and get mildly annoyed, but whatever, it happens, it's Duty Finder. The only reason I'm in DF in the first place is to relax and waste time on something easy, so why should I care if it's not a perfect speedrun? (Unless both DPS players are single-target-only and every pull takes 3 minutes... then I might want to leave, if I have something else I can waste my time on instead. But that happens less than 1% of the time, so kinda irrelevant.)
That being said, bad tanks and healers are a slightly different story, because they can cause wipes.