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Originally Posted by
Konachibi
I'll give you 1 chance and 1 chance only. Explain to us this revolutionary job system you have created in your head that would not interfere with the armory in any way shape or form, instead of just saying that it's possible.
Basically don't lock classes to jobs. That's all anyone's asking for.
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Also as many have said in the past, if you don't believe this is a good game, why are you playing it?
I don't know why you try to make everything so personal, but FYI, surely I am more at liberty to ask YOU why YOU are playing this game since it's obviously your agenda to ruin all existing systems: Armory system, crafting system. Well it seems that way from your posts.
Correct me if I'm wrong.
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And to add my own opinion ontop, given that within a year the core mechanics of the game have been gutted and re-purposed into a more globally user-friendly system,
Again, why do all these people play a game they want gutted and mutilated? Also, a more user-friendly system is what SE hope to achieve, but unfortunately what they will get will be the self-same user-unfriendly system they had at launch (still waiting for drag n drop UI enhancements and Jump) with none of the depth the game was released with, and a bit more content.
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as well as the content updates we've received so far and knowledge of what is soon to come, I'd say they've made quick progress.
They've made quick regress, couldn't say the same about progress. They remove too much and create too little.
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If you jobs come out before the end of the year, they've made exceptionally quick progress to add that many new battle jobs to the game.
That's not progress if it is development in the wrong direction.
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Once the core mechanics are then fixed and they begin working on large content updates and possibly an expansion pack, we will probably begin to see classes, jobs and many other things being added into the game at a much faster rate.
Yes, you keep believing that. And I am not disputing THE RATE OF CHANGE, I am disputing the DIRECTION OF CHANGE. They can implement stuff at lightning speed, that won't mean a thing if the changes destroy the game instead of improve it.
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EDIT: You cannot use examples from FFXI to dictate possibilities in FFXIV, this is not FFXI-2 nor will it ever be.
Sure it was a slightly irrelevant parallel, but you'd be surprised at how much like FFXI FFXIV is now.