Yay! Another summoner rework thread cause I haven't read enough of these in the past year and a half.
For those that want to summon "the full blown primals" please just stop trying. We don't need to make everyone else's life a living hell so that you can do the the big shiny attack every 30 seconds. The last thing I want is for a massive primal standing in the middle of every fight I'm in. Sometimes surveying the battle is difficult enough without have to look around Titan's rocky ass all the time. Then you have the flashy attacks. The most annoying thing about Black Mages and Summoners currently is the LB3 which makes it so that you can't see anything for a few critical seconds. I'd rather not have to put up with this on a nearly constant basis. Sure I could change my settings so that I can't see anyone else's attacks but why should I have to lower the quality of my game so that you can explode the world with your summon on a constant basis. The counter argument which I've seen spring up from this is "well it worked in XI", yes and the battles in XI were incredibly different with a much slower pacing. It was possible in XI, it's not possible here.
As for redesigning the egis, that's a somewhat valid argument but if they're going to shrink them so small that all the details become muddled... why not just have the abstract versions we have now?
You don't want to cast DoTs, right? Okay... then do you want to be an underwhelming black mage or an underwhelming white mage with a pet cause that's how most summoner classes have played in the series.
