They started on FFXIV in 2005 they had 5 years to work on it and still with that time didn't turn out the way they wanted.
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You can sit there all day and say, "what if? what if?" But reality is what it is. 1.0 is dead and burried, like it or not.
http://i.imgur.com/ZZ7Nezo.jpg
Well it's a good thing the team obviously didn't let go because a good 70-80% of 1.0s work still lives and will keep living on in ARR. Even in expansions due to Ishgard, wouldn't be surprised if they just finished up what they had started and had already completed of the city and even storylines since even before 1.0.
If they want to incorporate the lore, sure fine. Great even. Going up against Nael was one fo my favorite parts of ARR. Now if they said, "Hey, welcome to Heavensward! Here are your levequests, that's it! That's all you get. Also don't play anything but black mage." then we'd have some issues.
Could have used a better adjective. Consider incorporating "the bees knees" next time.
2007, as WotG in XI suffered heavily from it. They didn't have the time because it got pushed out before completion or even evaluation to see if they need to make any core changes. XI was developed in about the same amount of time and still needed a fresh coat of paint before the NA release but it was their first MMO.
Why are you naming the ARR team? Even if it was exactly the same team (with Tanaka) it proves nothing, 1.0 failed, ARR salvaged whatever good was left and created a new game, that's all there is to it.
Whatever 1.x could have been doesn't matter now, the game is dead and considered a failure.
Let that game rest, enjoy those things that carried over to ARR.
1.0 sucked. Leave it be. ARR is what we have now and it is better. It takes a lot to come out and tell the public that you are sorry that your game sucks... Hence why it is gone..Stop kidding yourselves.
Ah yes, 1.0 Tanaka:
SourceQuote:
Originally Posted by Hiromichi Tanaka