um... no, im not tired of the Dungeons yet :D
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um... no, im not tired of the Dungeons yet :D
Yes i'm bored of the dungeons. Let hope 1.9 has more to offer.
I've done the dungeons several times. I am still enjoying it and I have been doing them practically everyday since release. =) My linkshell has defeated Batraal several times, but there is still lots to do. Still gear to collect, still other members to assist, still wanting to perfect tactics, etc. Even for people that have everything, how about working on defeating the entire dungeon including Batraal? How about leveling up more classes? There is still tons of things to do with the dungeons as a whole, both Toto-rak and the Darkhold. They are excellent tools for players to use. And it should also be mentioned that these are only the first dungeons. They aren't bad and they do involve some skill or thought behind what you are doing, not just mind-numbing leves. Not to mention it's just a great bonding experience for parties and linkshells as a whole. I think all this bashing is unnecessary, and that things are looking up for FFXIV even with the issues at hand.
I've gone to the R45 dungeon a grand total of 3 times 2 times on a R47 lancer and once on R50 archer, all within the first 2 day of its release. I havent gone back because I dont like the content. My 20 man LS has it on farm I believe but even with that I dont bother going in with them. I have spent most of my in game time focusing on crafting since the patch. Made my LS mate a Vintage Robe +1 yesterday(yay Rob!)
No one said stfu and wait for the next patch. I did however point out your opinion of the dungeon design was baseless given the fact that you haven't played it. I think I 've proved my point and will let the people decide. Oh, btw - you haven't seen the food cus you haven't stepped foot in the resteruant. I win!:cool::eek:
If the food is tainted with Salmonella, you can come eat it, find it good for a little bit, then get really sick later. That is how the reaction of I'd like to say 450k people that quit, maybe more.
Let me paint a picture for you: Hey! 1.18 is here! Nice! Awesome! OMG OMG OMG OMG OMG DUNGEONS! DUNGEONS! DUNGEONS! All right lets do this thing! Why? Why are we running? Can you guys please stop and kill these things? No! STFU and just run straight to the boss.
Then later in the day, "Hey guys, we've been doing this over a dozen times already wanna grind? No! We need to farm this over and over and over again. Anyone in linkshell wanna do leves? Anyone? Anyone? *crickets* *crickets* I guess I'll just craft alone. Anyone wanna kill some NMs? No? /sigh. I guess, I'll just do dungeon until I can't feel anymore. *Takes off clothes, puts them in the trashcan, burns them, then jumps in the shower, and cries out loud like a rape victim*
Seriously... if anyone considers this dungeons to be good or hard, you must be pretty new to the gender or you never played another MMOs endgame. Please take a look around and see where are we coming from FFXI, WoW, Aion, etc. This is not SE first MMO's, this is not the first time they have made a dungeon/instances, and FFXI has a lot of them.
I played FFXI for 5 years, from release to Aht Urhgan. Did everything there was to be done, had 7 75's in the time i stopped playing. Played WoW for 6 years, from Vanilla to Frozen Throne. Beat every instance/raid there was to beat. So unless you have a similar resume or better, you are not going to tell what a good instance design is, or if its hard or not.
I am sorry, but the MMO industry has come a long ways to accept this as a quality delivery. I am sorry, I cant personally accept this, cause its not. Its a good addition to the non-existing content, don't take me wrong, I appreciate the effort from SE, but i could have waited a month or two until they had settle into the new Auto-attack system and its adjustments so they would delivered a better designed first dungeon.