Originally Posted by
Physic
Just because the game needed changes, doesnt mean it needed these changes.
My biggest problem with these changes is they are
making DD melee less Unique
Slowing down the pace of battle
And the SP gains are most likely not changing
these battle changes, for a DD seem to suggest, battle will be less entertaining, take longer outside of battle, (waiting for mp) and overall give you less sp per hour (because it takes longer to kill things)
If these changes slowed battle, but made it more strategic, allowed at optimal playstyle similar level of effeciency, or gave more SP per hard fight, i would be fine with it. But none of that is what these changes suggest.
I could be wrong, i guess we ll see in a hour or so