I think it's easier for newbies to find other newbies or people who don't mind, speed runners are the majority and you have to deal with it
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People keep saying speed runners are the majority and those who want to skip cutscenes are the majority. However, if you look through this thread you'll notice every post defending those watching cutscenes is generating significantly more likes than those defending skipping them. Methinks the skippers have an awful high opinion of themselves.
Not being one to deprive people of their story experience, but also being a stickler for efficiency, I take the neutral ground in this conflict...Both sides have rights and wrongs.
Currently, the endgame in this is garbage and needs a *series* of overhauls. I'd be fine if they removed or decreased tomestone rewards from CM to discourage speedrunning, but we also need other avenues to obtain them from. A *lot* of other avenues. More dungeons, daily quests, random rewards, item exchanges, etc etc etc.
If they fail to supply this for the next major patch, I fear this game will go free 2 play sooner than I anticipated. *sadface*
I think the only time we grab people from DF is if we can't find anyone on the FC, we tend to only run with those that have the raidcall if possible, so in the instance where we have no choice but to grab a random we make sure its a DPS, we bring our own tanks and healers so to what the other person mentioned we never have to wait for a tank in a run, and the majority of times we run CM its for speed only, clear it in 20-25 min, and run again. Honestly there is no way to find common ground on this, there will always be speed runners and those who want the story, rule of thumb if the ones that want to watch the cutscenes outweigh the speed runners then watch the cutscenes, if its vice versa then watch them another time, god knows you will likely be running that dungeon more than once if you are looking to do end game content.
Watch and let watch. Even after I finished the story line, my stance hasn't changed.
You don't have the right to tell anyone to skip cut scenes.
And all of us have every rights to watch all the cut scenes as we please.
Got a problem? {That's too bad.}
And you are wrong for not thinking this through.
A good speed running team can beat Praetorium in less time than it takes to watch the cut-scenes. As a result, you will end up missing large chunks of the cut-scenes - even if we discount the lack of context and perspective induced by missing the fight scenes and connecting material that put the cut-scenes into perspective. Imagine watching a movie, where you have to watch it in two sittings. (First sitting you get to watch the fight scenes. In the second sitting you get to watch the intermediate dialogue and character development. This would not make good viewing)
Try again
Yes SE force people to behave in a vile manner in an attempt to stop people from watching cut scenes on their first run of a dungeon.
What stopped these people from suggesting in the forums that it would be nice to have extra choices in dungeon finder before starting to act like jerks?
Custom parties should be created before entering CM and be full. Custom would mean playing how they want to play as opposed to how it was designed to be played. The developers intended for the cutscenes to be played during the mission. Random queue in Duty Finder is meant to be played how the developers intended or according to the parties wish. If someone intends to play according to the developers intentions, this will trump speedruns in DF.
On a side note, if you are geared for speed runs in CM, let people watch the videos. You can probably single heal and definitely single tank the whole thing.
Here's another idea that I'm going to be flame to oblivion for. If someone in the group is watching a cutscene, then the group can go ahead. Just like when you enter the dungeon for the first time. Put everyone in a circle, but ensure that dungeoun time is stopped. And combine this feature with the idea I said early. To divide the duty finder between "New Player" aka "Story Mode' and Experienced Players.