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The packet loss issue for me has been going on for weeks, but it was especially bad this week. Savage reclears were impossible today because the game was unplayable for me, and I have DCed more than 3 times in that hour we tried to run for before giving up.
This always happens from 7PM EST to around 11PM EST for me as well, I'm honestly tempted to just resign myself to not playing on reset days.
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Getting big lag here. Sacramento Node is at it again.
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Getting bad lag here today. In Eastern Washington. Weird That I don't get any bad lag spikes when inside Sanctury Island just outside it.
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I'm also getting bad lag tonight. As others have described, the Sacramento NTT node seems to be the cause as that's where I start dropping packets and my ping shoots above 150ms.
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Patch day, hooray! Already lost a few mats for the new crafting tools due to disconnects. Thanks, SE.
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Bad server connection/lag is making the Fall Guys event literally unplayable, as if the unskippable cutscenes weren't bad enough already.
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Unfortunately, there seems to be yet again the recurring lag issue related to these nodes for Spectrum customers on the east coast (snipped from my traceroute)
11 42 ms * * ae-4.r24.asbnva02.us.bb.gin.ntt.net
12 * * * Request timed out.
13 220 ms 223 ms 224 ms ae-4.a00.scrmca03.us.bb.gin.ntt.net
14 233 ms 237 ms 233 ms xe-0-0-5-0.a00.scrmca03.us.ce.gin.ntt.net
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I really wish these server issues would be fixed. Granted I never really had the best connection to them at 200ping. But lately its been at 270, and its making life so hard and frustrating to do things like this Fall Guys cross over event.
I am so far away from hit markers etc and I still get hit. I could do anything before with no issues, now its just... its so frustrating.
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Sacramento NTT Node strikes again! Can we PLEASE get them to fix that damn node? It's REALLY BAD because I lagged out just now.
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Just did a Trace Route and yeah. 100% Sacramento Node.
https://i.imgur.com/2M1lDqJ.png
Unplayable Lag.