No worries my friend! :) Seeing as you'll update it, I'll just rather save the docs link.
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I understand all parsers (as of right now, anyway) aren't 100% inaccurate, but what's with the inconsistency between the three currently available ones (I generally run LG2.0)? LogRep 2.0 generally gives me very high numbers, whereas FFXIV APP and ACT give me much lower numbers. I just find it a little disheartening to hear my DPS was "poor", "average" or what have you from people running FFXIV APP (and ACT to a lesser extent) when I pretty much played as perfectly as I could (rotation, dogdging, maxium up-time, and etc.).
I apologize for bringing up something that seems beaten to death, but searching this thread and the forum as a whole failed to answer my question.
http://i1021.photobucket.com/albums/...psaf7a3159.jpg
Managed to move things around and bump my acc up with food by 1 from my last attempt. So here's 469 on a 55 min parse. Again I'll continue to try and slowly bump it up and continue testing misses.
After breaking the log down a little more both misses were on "Asclepius". What I'll do next time is create a custom trigger for a missed auto attack to identify the point in which it is occurring to see if there is a consistent point such as a transition that it misses. However by the looks of it, it's possible that the hit cap of "Asclepius" is just higher.
Not sure really how I could pull that off in excel. Would need to have a sheet for each then pull them together on a display sheet. Wouldn't really work particularly well, you'd be better off making two copies of the sheet honestly, unless someone knows a way I'm missing?
All information needed is on the front page my friend.
Now, if you're asking for the exact accuracy caps for each and every individual Turn of Coil, you're gunna have to find that out for yourself. Otherwise, it's 463(465), 472 & 482.